
Up to 15 bookshelves may be put around the table to allow higher-level enchantments. First, set up the enchanting area. As of 1.8 The Bountiful Update, lapis lazuli is needed too. To enchant, you need an enchantment table, several experience points, and an item you wish to enchant. 15 bookshelves achieve the maximum level of enchantments. This process is very useful, If books are within a close range of an enchantment table, higher-level enchantments and more enchantments can be applied to a tool. However, this can only be done with an anvil and/or enchanted book. Using the enchantment table method lets the player enchant armor, shovels, pickaxes, axes, swords, and bows. Much more stuff can be enchanted. An enchanted item will display any current enchantments and their level of strength on the item (unless the enchantment is limited to level 1. The mode the comparator or structure block is in.ĭetermines whether something is on the north side of the block.When armor or a tool is enchanted, it will shine (much like a potion) with an animated purple effect, letting the holder and any nearby players see the item is enchanted. Whether the repeater can change it is powered state (false) or not (true). How much water or lava is in this block or cauldron. How many layers of snow are on top of each other. Whether the daylight detector detects light (false) or darkness (true). The instrument sound the note block makes when it gets powered or used. If true, the gate is lowered by three pixels, to accommodate attaching more cleanly with walls. Identifies the side the hinge is on (when facing the same direction as the door's inside). True when the jukebox contains a music disc.ĭetermines how close an egg is to hatching starts at 0 and is randomly incremented. Whether or not a bottle is in slot 3 of the brewing stand. Whether or not a bottle is in slot 2 of the brewing stand. Whether or not a bottle is in slot 1 of the brewing stand. Whether or not this lectern holds a book. Whether or not the lantern hangs on the ceiling. For trapdoors and stairs, what part of the block space they are in. Coral Wall Fan (any variant, including dead)įor tall plants and doors, which half of the door or plant occupies the block space.What side of a block the attached block is on.įor most blocks, what direction the block faces.įor wall-attached bells as well as cocoa, the opposite is true. Whether the frame contains an eye of ender. Whether or not the hopper can collect and transfer items. Glass Pane (including all stained colors).Whether the tripwire is broken using shears or not.ĭetermines whether something is below the block.ĭetermines whether the bubble column is a whirlpool or upwards.ĭetermines whether something is on the east side of the block. The amount of time between receiving a signal and responding. Whether or not the command block is conditional. Tracks the remaining uses of respawn anchors. Whether this scaffolding is floating (shows the bottom). Stem (including all variants, hyphae, and stripped versions of both stems and hyphae).Log (including all variants, wood, and stripped versions of both logs and wood).How this block is attached to the block it is on. Whether the tripwire hook is connected to a valid tripwire circuit or not. Tracks the age of plants to handle growth and of fire to handle spread. Really quite complicated, and can't be done justice with a single image Used in the Buffet world type and internally when generating any world. Main article: Java Edition data values/Particles Dimensions Dimension The game accepts these resource locations either with or without the minecraft: prefix. These IDs are in the resource location format, with their minecraft namespace omitted.
